I must respectfully disagree.
In business you either adapt or you get left behind. First DC Cancelled CMX. Now they've cancelled Zuda. Both of those exercises, while from a content perspective were focused on bringing in new and independent creators they were an opportunity to establish a standard at which to present comics for DC to work off of. Instead of playing with that and taking a leadership role in the digital conversion they instead looked upon these projects as failed experiments because they didn't make loads of money and cancelled them.
How many different phones came out last year? Last month? Last week? How about PC's? How many different kinds of monitors? What about televisions?
Waiting for things to change until the "right time" is like
"Waiting for Godot". Especially with technology. It will never arrive.
And so many of them seem be waiting for the killer device, that killer infrastructure to just magically come along and save them. To marshal them into the digital publishing age when they show no desire to be there on their own steam. They want that perfect solution, no piracy, lot's of profits and they want to protect their brick and mortar business model. The idea as far as they are concerned is if whatever happens digitally doesn't increase the overall sales rather than pulling from column A (that brick and mortar distribution) and adding to column B in comparable amounts (column B being digital publication sales) it isn't worth the risk to the established brick and mortar infrastructure.
I mean... honestly, I don't want to come off too cynical and I don't know how many corporate exec types you know but I can tell you from my own personal experience that these guys don't give two mouse farts in the wind about the brick and mortar "institutions" they wax so romantically about. If they could be guaranteed a dramatic, sustainable profit increase they would sell out those stores they care so much about in about ten seconds. Maybe less. And not lose a moment's sleep over it.
The brick and mortar distribution model works for them. It's their safety net. It's what they run back to every time they dip their toe into digital publishing and find the water too cold. They are afraid of them and afraid for them and it's as simple as that. The relationship is symbiotic and they don't want to lose that safety net in case they screw up the digital part and destroy the brick and mortar in the process.
Reading on a printed page only feels natural to us DP because we are old. LOL. There is a whole generation coming of age right now that have read more on line that they have in print and their kids... I'll be surprised if they will know what a book looks like. Look at how much digital distribution of content has changed in the last ten years... imagine how much it will change in the next ten.
While I agree that the tactile sensation of reading a comic in hand is preferable as a comic fan I can tell you that I stopped buying them a long time ago because the prices were too high, I didn't have room to continue to store them all, the stories were getting repetitive and I was tired of the trip to the store when I felt there was more engaging content for free on line.
Gunnerkrigg Court for example has one of the best stories I've ever read in comics. Powerful, relate able characters with fantastic settings and engrossing story lines. For free.
I grew up reading Batman, Superman... my favorite The Flash. DC was always my preference and I'm still interested in the characters enough to check out the Wikipedia plot aggregates from time to time.
But here is what comics needs to do to recapture my business (and not just mine... these moves would bring many people back and intro a whole new generation to the stories and characters we all loved growing up).
- Slash prices. This crap that Marvel is pulling with charging more for a digital comic than they do for the print version is insulting to consumers and pisses me off. Yes I get that you need to build the infrastructure to deliver digital content but you aren't going to do it on my back. No store and no printed version means no transportation/shipping, no raw materials, no middle men distributors and no sharing of profits with the store. Share that reduced cost with me and recognize that I don't have a permanent, tangible copy of the document by charging me less than the printed version and you'll get my attention.
- Do your best to protect yourself against piracy and then let it the hell go. People already pirate the comics by scanning them. People will continue to pirate your comics no matter what you do. Make it difficult for the common "Joe" to rip off your stuff and give it to all his friends and you will be way ahead of the game.
- Stop pussyfooting around waiting for that perfect way to present a comic digitally and make up your mind and DO SOMETHING. Millions of people read webcomics every day. Thousands of them. They don't always fit the screen. The websites are ugly and often broken. You have to scroll to read the entire comic and sometimes if you have a crappy monitor the colors might be a bit off. Those of us who want to read the story don't care. We continue to show up. Engaging, constant content has a way of making that happen.
- Stop acting so high and mighty ad get down in the dirt with the rest of us. By licensing out their trademarks to third parties they give away large chunks of their profits for merchandise sales for no reason other than they don't want to be seen as merchandise salesman. Open your own store, sell your own crap and use a fulfillment service to handle the heavy lifting. Keep more of your money. When someone comes to you with a great merch idea buy it off them rather than licensing them. Keep more of your money.
- Stop making shitty movies. It's shocking how bad the companies that make movies for a living are at making movies based on existing intellectual property. They ignore canon, hire directors who have never heard of the hero much less have read a comic book, bring in actors laughably wrong for the part, ignore the suggestions of the guys who have actually been successful in writing and creating stories for these characters for years (sometimes decades) and generally seem to do whatever they can think of to try and sink their own ship and piss of existing fans at the same time. The big comic book companies make asslodes of money. Get some investors, open a production company, make the movies yourself. Let the assholes you just fired distribute it for you. They'll be glad for the breadcrumbs and as crappy as they are at making movies they are fantastic at marketing them.
Ok that last one wasn't so much aimed at digital presentation as my unresolved rage over Spiderman 3. I mean, Topher Grace... really? The scrawny wimp from That 70's Show as Eddie Brock? What the F? And don't even get me started on emo Peter.
What the comics industry is doing is based upon the same failed ideas the music industry had before they got sundered by Napster and file sharing in general. They've been lucky so far that it's harder to scan in a comic book than it is to upload a CD but as technology marches on and leaves them further and further behind they are going to have a harder and harder time catching up. How long before the Comics version of the RIAA is suing college students for downloading Green Lantern comics?
I believe that may happen before we see any intelligent sea change in the comics industry with respect to digital publication.
And the IPad is not going to save them any more than AOL saved the internet. No matter how many times they use corporate buzz words to describe it and call it a "game changer" the only thing that will really change the game in digital publishing for the big companies is someone having the balls to make some bold decisions and take some chances.
This sort of thing is EXACTLY like what I saw back in the mid 90's when digital distribution of movies started effecting the video stores of the world (I was a store mgr for Blockbuster). We got marketing briefings back then that foretold the coming of pay per view, on demand and even things like Red Box almost fifteen years before they became ubiquitous. How many mom and pop video stores are gone now? Heck how many chain stores like Blockbuster are gone? I know of four in four towns that have disappeared. 2 Blockbusters, 1 Hollywood Video and one Tommy K's (Tommy K's is a somewhat large chain throughout New England although it's a lot smaller and moving into Tanning Stores now).
Even back then, 14 years ago, Blockbuster saw the writing on the wall and started doing everything they could to protect themselves from pay-per-view, on demand and heavy retail DVD sales by discounters like Best Buy. They got sweet price reduction contracts, sought legal guarantees on preferential release dates and started slashing overhead. It didn't work though. And in another ten years I can't see a "video store" type business being a viable business model anywhere. Technology and cost reduction, again through increased technology passed it by. Movie theaters have been able to stay in business (barely) because of the "experience" of going to the movies and sharing the movie with a bunch of friends and strangers. I don't think anyone can say that about a trip to the video store and I seriously doubt that will be the case for comic book stores (no matter how much Wednesday is like a "mini convention") who, for many of them, are already heavily invested in Manga, Role playing and Card Games and Miniatures, Licensed Merch and gaming accessories because comics aren't paying the bills and you need to diversify if you want to make ends meet.
And the same thing will happen to book stores and yes comic book stores eventually. Places like Amazon will continue to do very well but the cost of distribution and middle men in the supply chain will make the price of keeping brick and mortar viable untenable and unsustainable. I'm not suggesting print will go away. I don't think it ever will. But the time will come when it will be far more obscure. And that time is coming.
The only real question at this point... and I really feel the answer is up in the air, is whether or not the Comic Industry will survive the whirlwind when it comes. If they keep denying that it's coming I don't care much for their chances. There are too many of us already here doing too much good work. They are taking a real chance at being supplanted if they don't get themselves together.